API: Open clothes shop
Open clothe shop with event
Make sure you call this after rcore_clothes is properly started.
CreateThread(function()
local section =
{
pos = GetEntityCoords(PlayerPedId()),
label = '👞',
help = 'Press ~INPUT_CONTEXT~ to open shop menu',
components = {
{
label = 'Shoes',
name = 'shoes_1',
from = 1,
to = 88,
current = 1,
price = 150,
reset = {
'shoes_2'
},
},
{
label = 'Shoes color',
name = 'shoes_2',
from = 0,
to = 20,
current = 1,
price = 50,
}
},
cam = {
offset = {
x = -0.5,
y = 1.0,
z = -0.5
},
pointOffset = {
x = 0,
y = 0,
z = -0.8
},
taskHeading = 354.66
},
size = 1.2, --Default 1
renderDistance = 10.0,
}
TriggerEvent("rcore_clothes:openMenu", section, 1, 1, false, true)
-- paid if true = player will need to pay for the clothes
-- saving if true = player will be able to save the clothes to wardrobe
--TriggerEvent("rcore_clothes:openMenu", section, sectionIndex, shopIndex, paid, saving)
end)
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