For the complete documentation index, see llms.txt. This page is also available as Markdown.

Config

Main settings in config.lua - this is the only file most servers need to edit.


Language

Change the Locale value in config.lua to any of the available language codes.

To add your own language:

  1. Go to rcore_clothing/locales and copy en.lua.

  2. Translate the values and rename the file to your country code (e.g. fr.lua).

  3. Change Locale['en'] inside the new file to match your code (e.g. Locale['fr']).

  4. Set Locale in config.lua to your new code.


Clothing shops

Define all shops players can buy clothes from in Config.ClothingShops.

Field
Description

label

Display name of the shop.

type

Shop type (binco, suburban, ponsonbys, ammunation, vangelico, barber, beach_masks, or any custom name). All shops with the same type share available clothing.

blip

Map icon settings.

pos

Position as vector4(x, y, z, heading).

config

Shop config alias or custom structure/modifiers. See Shop Configs.


Job changing rooms

Same structure as shops, but used for job-specific outfit changes. Restrict access with the jobs field.


Player changing rooms

Place these in player homes or public areas. Only the position is required.


Other settings

Setting
Description

EveryShopHasEverything

All shops sell all available clothing (no per-shop categorization).

CharCreatorHasEverything

Players can choose any clothes in the character creator.

ClothingAceRestrictionOptions

ACE groups that restrict access to specific clothing.

Checkpoint

Shop marker settings when not using a target script.


Danger zone

Force-set framework and database settings. These are detected automatically - only override them if auto-detection doesn't work for your setup.

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