How to Begin

Welcome to the RCore Prison guide! This resource provides a comprehensive overview of features and step-by-step instructions for solving common issues (FAQs).


FAQ

Prison break other resource sounds (native)
  • This might happen, since together with our resource you might be hitting limit of the audio banks loaded at the time.

  • Solution: Go to rcore_prison/config.lua and set Sounds.UseCustomAlarmSound = true.

Sounds = {
    UseCustomAlarmSound = true, -- This allow you to enable/disable prison break alarm with own
}
Where is the included Prison Map?
  • The included MLO is stored in rcore_prison/assets/includedMaps/

  • Extract all assets into your resources

  • Go to your server.cfg and run it like this.

RCore map (server.cfg) example

ensure rcore_prison_models
ensure rcore_prison_map
ensure [prison]
What is deployer shown in server console?
  • The Deployer is our tool designed to simplify the installation and management of third-party scripts.

  • It automates actions that require specific resource items in the player's inventory or framework, including importing inventory images.

  • This tool streamlines the process for our customers, making it easier and more efficient.

  • How it works: guide.

Inventory items not being removed when jailed
  • Make sure you are running one of the supported inventories.

  • If using a supported inventory, check the Config.Stash.KeepItems section in rcore_prison/config.lua.

  • By default, items like water, bread, and sludgie are defined to remain in the inventory.

Where can I change the canteen items?
How can we make booths work with our phone resource?
  • Obtain the phone resource's documentation to determine compatibility.

  • Evaluate the documentation to identify possible integration methods.

My items are not restored when I get released
  • Stashed items can be found at the Lobby Warden, typically near the prison lobby where the player is released.

  • If items are missing, check the database rcore_prison_stash to confirm if saved items exist.

Why don’t I have a prison outfit when jailed?
Are prisoner accounts persistent?
  • By default, prisoner accounts remain persistent after release.

  • This behavior can be changed in rcore_prison/config.lua by setting the appropriate configuration to remove accounts upon release.

I cannot see any dispatch when running ps-dispatch
  • Execute the command prisonsetup ps-dispatch in the server console.

  • Restart the server and verify conditions where dispatch should be invoked. Refer to the dispatch troubleshooting guide.

  • To enforce dispatch, modify DispatchSettings in config.lua and set both options to true (note: this is not recommended as it may break immersion).

Where to change sentence time
  • Adjust sentence time in rcore_prison/config.lua under the Time section. Supported units include:

    • SEC

    • MIN

    • HOURS

    • DAYS

    • WEEKS

    • MONTHS

Where to specify certain items to keep after jail
  • Modify Config.Stash.KeepItems in rcore_prison/config.lua to define specific items that remain after being jailed.

Where to change NPC configurations
  • Edit NPC-related configurations in rcore_prison/data/presets/yourMap.lua.

How to disable prison break
  • Disable the prison break feature by setting Escape.Enable = false in rcore_prison/config.lua.

Player are getting banned for freecam when being jailed
  • Go to rcore_prison/config.lua and search for and set it to false: Prolog.Enable = false.

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