How to Begin
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Welcome to the RCore Prison guide! This resource provides a comprehensive overview of features and step-by-step instructions for solving common issues (FAQs).
This might happen, since together with our resource you might be hitting limit of the audio banks loaded at the time.
Solution: Go to rcore_prison/config.lua
and set Sounds.UseCustomAlarmSound = true
.
Sounds = {
UseCustomAlarmSound = true, -- This allow you to enable/disable prison break alarm with own
}
The included MLO is stored in rcore_prison/assets/includedMaps/
Extract all assets into your resources
Go to your server.cfg
and run it like this.
RCore map (server.cfg) example
ensure rcore_prison_models
ensure rcore_prison_map
ensure [prison]
The Deployer is our tool designed to simplify the installation and management of third-party scripts.
It automates actions that require specific resource items in the player's inventory or framework, including importing inventory images.
This tool streamlines the process for our customers, making it easier and more efficient.
How it works: .
Make sure you are running one of the .
If using a supported inventory, check the Config.Stash.KeepItems
section in rcore_prison/config.lua
.
By default, items like water
, bread
, and sludgie
are defined to remain in the inventory.
Obtain the phone resource's documentation to determine compatibility.
Evaluate the documentation to identify possible integration methods.
Stashed items can be found at the Lobby Warden, typically near the prison lobby where the player is released.
If items are missing, check the database rcore_prison_stash
to confirm if saved items exist.
Configure outfits in rcore_prison/outfits.lua
.
Ensure a supported clothing resource is being used.
By default, prisoner accounts remain persistent after release.
This behavior can be changed in rcore_prison/config.lua
by setting the appropriate configuration to remove accounts upon release.
Execute the command prisonsetup ps-dispatch
in the server console.
To enforce dispatch, modify DispatchSettings
in config.lua
and set both options to true
(note: this is not recommended as it may break immersion).
Adjust sentence time in rcore_prison/config.lua
under the Time
section. Supported units include:
SEC
MIN
HOURS
DAYS
WEEKS
MONTHS
Modify Config.Stash.KeepItems
in rcore_prison/config.lua
to define specific items that remain after being jailed.
Edit NPC-related configurations in rcore_prison/data/presets/yourMap.lua
.
Refer to the .
Restart the server and verify conditions where dispatch should be invoked. Refer to the .