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Installation

Follow these steps to install rcore_tattoos for the first time. See the Requirements on the landing page before you start.

🛠️ First Time Installation

1

Download the resource

Download rcore_tattoos from CFX Portal.

2

Move the folder

Move the rcore_tattoos folder into your server 📁resources folder.

📁 server
└── 📁 resources
    ├── 📁 rcore_tattoos
    └── 📁 other resources
3

Import the SQL

You can find db.sql file in the root folder, please insert that sql into your database. It will create 2 tables for player tattoos and businesses.

4

Ensure the resource

Add the resource to server.cfg after your framework, database and society resources.

ensure rcore_tattoos

Config setup

Open the config.lua file.

Framework

This script can be standalone, if needed, and we implemented two basic frameworks. You can change to your preferred framework like this:

Config.Framework = Frameworks.ESX -- for ESX
Config.Framework = Frameworks.QBCORE -- for QB
Config.Framework = Frameworks.STANDALONE -- for Standalone ❗ check note below ❗

For Frameworks.STANDALONE, check Frameworks in config, please.

To implement your custom framework, take a look at the Framework easy guide.

License type

Change LicenseType to the type of license you use to save your player data. We use this information to get the player's identifier.

Language

To change the language of this script, you can simply change Config.Locale to any available language in locales folder (except tattooNames, that is used to make custom tattoo names).

Example Multicharacter Integration

cd_multichar

  1. in rcore_tattoos/config.lua Config.LicenseWithoutPrefix = true

  2. cd_multicharacter/configs/config.lua add into additional tables

  1. cd_multicharacter/configs/client_customise_me.lua add this into existing character & new character

Example

Migration

In case you want to migrate player tattoos from a previous script, check the migration page.

Migration

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