There are two ways of setuping inventory items. You can use integrated Asset Deployer that edit proper server files automatically after executing command or you can do all necessary edits Manually .
Copy [ 'sludgie' ] = {
name = 'sludgie' ,
label = 'Sludgie' ,
weight = 350 ,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink' , clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01' , pos = vec3 ( 0.01 , 0.01 , 0.06 ), rot = vec3 ( 5.0 , 5.0 , - 180.5 ) },
usetime = 2500 ,
notification = 'You quenched your thirst with a Coffee'
}
},
[ 'ecola_light' ] = {
name = 'ecola_light' ,
label = 'Ecola light' ,
weight = 350 ,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink' , clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01' , pos = vec3 ( 0.01 , 0.01 , 0.06 ), rot = vec3 ( 5.0 , 5.0 , - 180.5 ) },
usetime = 2500 ,
notification = 'You quenched your thirst with a Coffee'
}
},
[ 'ecola' ] = {
name = 'ecola' ,
label = 'Ecola' ,
weight = 350 ,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink' , clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01' , pos = vec3 ( 0.01 , 0.01 , 0.06 ), rot = vec3 ( 5.0 , 5.0 , - 180.5 ) },
usetime = 2500 ,
notification = 'You quenched your thirst with a Coffee'
}
},
[ 'coffee' ] = {
name = 'coffee' ,
label = 'Coffee' ,
weight = 350 ,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink' , clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01' , pos = vec3 ( 0.01 , 0.01 , 0.06 ), rot = vec3 ( 5.0 , 5.0 , - 180.5 ) },
usetime = 2500 ,
notification = 'You quenched your thirst with a Coffee'
}
},
[ 'fries' ] = {
name = 'fries' ,
label = 'Fries' ,
weight = 350 ,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger' , clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips' , pos = vec3 ( 0.02 , 0.02 , - 0.02 ), rot = vec3 ( 0.0 , 0.0 , 0.0 ) },
usetime = 2500 ,
notification = 'You eat Fries'
}
},
[ 'pizza_ham' ] = {
name = 'pizza_ham' ,
label = 'Pizza Ham' ,
weight = 350 ,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger' , clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips' , pos = vec3 ( 0.02 , 0.02 , - 0.02 ), rot = vec3 ( 0.0 , 0.0 , 0.0 ) },
usetime = 2500 ,
notification = 'You eat Fries'
}
},
[ 'chips' ] = {
name = 'chips' ,
label = 'Chips' ,
weight = 350 ,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger' , clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips' , pos = vec3 ( 0.02 , 0.02 , - 0.02 ), rot = vec3 ( 0.0 , 0.0 , 0.0 ) },
usetime = 2500 ,
notification = 'You eat Chips'
}
},
[ 'donut' ] = {
name = 'donut' ,
label = 'Donut' ,
weight = 350 ,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger' , clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_amb_donut' , pos = vec3 ( 0.02 , 0.02 , - 0.02 ), rot = vec3 ( 0.0 , 0.0 , 0.0 ) },
usetime = 2500 ,
notification = 'You eat Donut'
}
},
[ 'wire_cutter' ] = {
name = 'wire_cutter' ,
label = 'cutter' ,
weight = 100 ,
stack = true ,
consume = 0 ,
close = true ,
},
[ 'cigarrete' ] = {
name = 'cigarrete' ,
label = 'Cigarrete' ,
weight = 100 ,
stack = true ,
consume = 0 ,
close = true ,
},
Copy [ 'sprunk' ] = {
name = 'sprunk' ,
label = 'Sprunk' ,
weight = 100 ,
type = 'item' ,
image = 'sprunk.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'sludgie' ] = {
name = 'sludgie' ,
label = 'Sludgie' ,
weight = 100 ,
type = 'item' ,
image = 'sludgie.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'ecola_light' ] = {
name = 'ecola_light' ,
label = 'Ecola light' ,
weight = 100 ,
type = 'item' ,
image = 'ecola_light.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'ecola' ] = {
name = 'ecola' ,
label = 'Ecola' ,
weight = 100 ,
type = 'item' ,
image = 'ecola.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'coffee' ] = {
name = 'coffee' ,
label = 'Coffee' ,
weight = 100 ,
type = 'item' ,
image = 'ecola.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'water' ] = {
name = 'water' ,
label = 'Water' ,
weight = 100 ,
type = 'item' ,
image = 'water.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'fries' ] = {
name = 'fries' ,
label = 'Fries' ,
weight = 100 ,
type = 'item' ,
image = 'fries.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'pizza_ham' ] = {
name = 'pizza_ham' ,
label = 'Pizza Ham' ,
weight = 100 ,
type = 'item' ,
image = 'pizza_ham.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'chips' ] = {
name = 'chips' ,
label = 'Chips' ,
weight = 100 ,
type = 'item' ,
image = 'chips.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'donut' ] = {
name = 'donut' ,
label = 'Donut' ,
weight = 100 ,
type = 'item' ,
image = 'donut.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'cigarrete' ] = {
name = 'cigarrete' ,
label = 'Cigarrete' ,
weight = 100 ,
type = 'item' ,
image = 'cigarrete.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},
[ 'wire_cutter' ] = {
name = 'wire_cutter' ,
label = 'Wire cutter' ,
weight = 100 ,
type = 'item' ,
image = 'wire_cutter.png' ,
unique = false ,
useable = true ,
shouldClose = true ,
combinable = nil ,
},