There are two ways of setuping inventory items. You can use integrated Asset Deployer that edit proper server files automatically after executing command or you can do all necessary edits Manually .
Copy ['sludgie'] = {
name = 'sludgie',
label = 'Sludgie',
weight = 350,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01', pos = vec3(0.01, 0.01, 0.06), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
notification = 'You quenched your thirst with a Coffee'
}
},
['ecola_light'] = {
name = 'ecola_light',
label = 'Ecola light',
weight = 350,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01', pos = vec3(0.01, 0.01, 0.06), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
notification = 'You quenched your thirst with a Coffee'
}
},
['ecola'] = {
name = 'ecola',
label = 'Ecola',
weight = 350,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01', pos = vec3(0.01, 0.01, 0.06), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
notification = 'You quenched your thirst with a Coffee'
}
},
['coffee'] = {
name = 'coffee',
label = 'Coffee',
weight = 350,
client = {
status = { thirst = 200000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = 'prop_ld_can_01', pos = vec3(0.01, 0.01, 0.06), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
notification = 'You quenched your thirst with a Coffee'
}
},
['fries'] = {
name = 'fries',
label = 'Fries',
weight = 350,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger', clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips', pos = vec3(0.02, 0.02, -0.02), rot = vec3(0.0, 0.0, 0.0) },
usetime = 2500,
notification = 'You eat Fries'
}
},
['pizza_ham'] = {
name = 'pizza_ham',
label = 'Pizza Ham',
weight = 350,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger', clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips', pos = vec3(0.02, 0.02, -0.02), rot = vec3(0.0, 0.0, 0.0) },
usetime = 2500,
notification = 'You eat Fries'
}
},
['chips'] = {
name = 'chips',
label = 'Chips',
weight = 350,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger', clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_food_cb_chips', pos = vec3(0.02, 0.02, -0.02), rot = vec3(0.0, 0.0, 0.0) },
usetime = 2500,
notification = 'You eat Chips'
}
},
['donut'] = {
name = 'donut',
label = 'Donut',
weight = 350,
client = {
status = { hunger = 200000 },
anim = { dict = 'mp_player_inteat@burger', clip = 'mp_player_int_eat_burger_fp' },
prop = { model = 'prop_amb_donut', pos = vec3(0.02, 0.02, -0.02), rot = vec3(0.0, 0.0, 0.0) },
usetime = 2500,
notification = 'You eat Donut'
}
},
['wire_cutter'] = {
name = 'wire_cutter',
label = 'cutter',
weight = 100,
stack = true,
consume = 0,
close = true,
},
['cigarrete'] = {
name = 'cigarrete',
label = 'Cigarrete',
weight = 100,
stack = true,
consume = 0,
close = true,
},
Copy ['sprunk'] = {
name = 'sprunk',
label = 'Sprunk',
weight = 100,
type = 'item',
image = 'sprunk.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['sludgie'] = {
name = 'sludgie',
label = 'Sludgie',
weight = 100,
type = 'item',
image = 'sludgie.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['ecola_light'] = {
name = 'ecola_light',
label = 'Ecola light',
weight = 100,
type = 'item',
image = 'ecola_light.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['ecola'] = {
name = 'ecola',
label = 'Ecola',
weight = 100,
type = 'item',
image = 'ecola.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['coffee'] = {
name = 'coffee',
label = 'Coffee',
weight = 100,
type = 'item',
image = 'ecola.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['water'] = {
name = 'water',
label = 'Water',
weight = 100,
type = 'item',
image = 'water.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['fries'] = {
name = 'fries',
label = 'Fries',
weight = 100,
type = 'item',
image = 'fries.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['pizza_ham'] = {
name = 'pizza_ham',
label = 'Pizza Ham',
weight = 100,
type = 'item',
image = 'pizza_ham.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['chips'] = {
name = 'chips',
label = 'Chips',
weight = 100,
type = 'item',
image = 'chips.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['donut'] = {
name = 'donut',
label = 'Donut',
weight = 100,
type = 'item',
image = 'donut.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['cigarrete'] = {
name = 'cigarrete',
label = 'Cigarrete',
weight = 100,
type = 'item',
image = 'cigarrete.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},
['wire_cutter'] = {
name = 'wire_cutter',
label = 'Wire cutter',
weight = 100,
type = 'item',
image = 'wire_cutter.png',
unique = false,
useable = true,
shouldClose = true,
combinable = nil,
},