How to create business?
Step by step documentation how to create business in rcore_banners
After defining your business configuration, ensure you've saved the changes to the file.
Verify Resource: Make sure the
rcore_banners
resource is running within your server.Refresh: Execute the following command in your server console: refresh, ensure rcore_banners
Registering as business: Then run in your server console /bannersetup business (This command refreshes the business data and sets up the newly defined business.)
By following these steps, you'll successfully define a new business in
rcore_banners
.
Note: The business part is supported by default for QBCore/ESX only!
Choosing a Unique Identifier
Assign a unique identifier to your business that will be used internally to reference it.
Setting Business Properties
enabled: Set to
true
if the business should be active and usable.name: Provide a human-readable name for your business.
pos: Specify the location using
vec3(X, Y, Z)
format (X, Y, and Z coordinates).blipEnabled: Set to
true
if you want a map blip for your business.blip: Define properties for the blip (optional):
name
: Name displayed on the map.color
: Color of the blip (refer to documentation for color codes).scale
: Size of the blip.sprite
: Sprite icon displayed on the blip (refer to documentation for sprite codes).
Defining Interactions
interact: Define interaction points for players within your business. Each interaction point requires:
type
: Type of interaction (e.g.,Interact.PRODUCTION_MINIGAME
,Interact.BOSS_MENU
).pos
: Position usingvec3(X, Y, Z)
format.heading
(optional): Heading or rotation of the interaction point.
Setting Employee Grades
grades: Define different employee grades with corresponding salaries:
name
: Name of the grade.salary
: Salary associated with the grade.isBoss
: Set totrue
for the boss grade.
Example Configuration
Here's an example configuration based on the provided template:
Last updated