API
Client Exports
IsInGame
local retval = exports["rcore_gunrange"]:isInGame()
print(retval) -- trueServer Exports
IsPlayerInGame
local retval = exports["rcore_gunrange"]:IsPlayerInGame(playerSource)
print(retval) -- trueClient Events
rcore_gunrange:client:api:onMenuOpen
rcore_gunrange:client:api:onMenuOpenrcore_gunrange:client:api:onMenuClose
rcore_gunrange:client:api:onMenuClosercore_gunrange:client:api:onGameStart
rcore_gunrange:client:api:onGameStartrcore_gunrange:client:api:onGameEnd
rcore_gunrange:client:api:onGameEndLast updated