API
Exports
IsInGame
Returns true
if the player is playing in the Gun Range, otherwise false
.
Client Events
rcore_gunrange:client:api:onMenuOpen
rcore_gunrange:client:api:onMenuOpen
Triggered whenever the player opens the gun range menu.
rcore_gunrange:client:api:onMenuClose
rcore_gunrange:client:api:onMenuClose
Triggered when the player closes the gun range menu or when it is closed automatically (e.g., when a game starts).
rcore_gunrange:client:api:onGameStart
rcore_gunrange:client:api:onGameStart
Triggered when a game begins. Comes with one parameter, which tells you what game mode player has started.
rcore_gunrange:client:api:onGameEnd
rcore_gunrange:client:api:onGameEnd
Triggered when a game ends or is stopped by the player. Comes with one parameter, which tells you what game mode player has completed playing. The parameter can also be UNKNOWN
, indicating that the player stopped the game using a command.
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