Client

This page lists all the available client-side events and exports.

Exports (General)

List of general exports.

Jail

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CLIENT

This export is used when you want to jail target citizen.

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The initiator player needs to be in Police job to make it work!

Example code

client.lua

local targetPlayerId = 1
local jailTime = 5 -- 5 minutes

exports['rcore_prison']:Jail(targetPlayerId, jailTime)

IsPrisoner

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CLIENT

This export is used when you want to check if target player is in Prison

Example code

Open dashboard

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CLIENT

This export is used when you want to open included dashboard

Example code

Unjail

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CLIENT

This export is used when you want to jail target citizen.

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The initiator player needs to be in Police job to make it work!

Example code

IsPlayerInCutScene

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CLIENT

This export is used when you want know if player is cutscene (Prolog)

Example code

JailByIdentifier

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CLIENT

This export is used to jail player by identifier

Example code

rcore_prison:server:StartComs

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CLIENT

This event is used to sent player to coms

Example code

JailPlayerByNPC

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SERVER

This export is used when you want to jail player by NPC

Example code

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