zsx_multicharacter
In shared/config.lua
set
Config.ForceAppereance = 'rcore_clothing' -- USE THAT IF YOU WANT TO FORCE APPEREANCE RESOURCE
In client/framework/framework_functions.lua
find the following line
if skinData == nil then return debugPrint('Could not find a skin for user. Setting default values') end
and add the following code right after it
if Framework.AppereanceResource == 'rcore_clothing' then
exports.rcore_clothing:setPedSkin(ped, skinData)
return
end
In server/functions/characters.lua
find the following line (inside Characters.ConvertSkin
function)
return skin
and add the following code before it
if appearanceResource == 'rcore_clothing' then
local rcoreSkin = exports["rcore_clothing"]:getSkinByIdentifier(convertedIdentifier)
skin = {
skin = rcoreSkin.skin,
model = rcoreSkin.ped_model,
}
end
Last updated
Was this helpful?