zsx_multicharacter
In shared/config.lua set
Config.ForceAppereance = 'rcore_clothing' -- USE THAT IF YOU WANT TO FORCE APPEREANCE RESOURCE
In client/framework/framework_functions.lua find the following line
if skinData == nil then return debugPrint('Could not find a skin for user. Setting default values') endand add the following code right after it
if Framework.AppereanceResource == 'rcore_clothing' then
exports.rcore_clothing:setPedSkin(ped, skinData)
return
end
In server/functions/characters.lua find the following line (inside Characters.ConvertSkin function)
return skinand add the following code before it
if appearanceResource == 'rcore_clothing' then
local rcoreSkin = exports["rcore_clothing"]:getSkinByIdentifier(convertedIdentifier)
skin = {
skin = rcoreSkin.skin,
model = rcoreSkin.ped_model,
}
endLast updated
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