Client
This page lists all the available client-side events and exports.
Events (General)
Cuff
Cuffs the closest player to the initiator.
Event Name:
rcore_police:client:Cuff
Example:
Escort
Escort the closest player to the initiator.
Event Name:
rcore_police:client:Escort
Example:
Licenses
Allows to show Licenses of closest player to the initiator.
Event Name:
rcore_police:client:Licenses
Example:
InVehicle
Allows to put closest player to closest vehicle seat.
Event Name:
rcore_police:client:InVehicle
Example:
FromVehicle
Allows to get closest player from closest vehicle seat.
Event Name:
rcore_police:client:FromVehicle
Example:
Search
Allows to search closest player if supported inventory is running
Event Name:
rcore_police:client:Search
Example:
Jail
Allows to open Jail dialog for closest player if supported jail is running
Event Name:
rcore_police:client:Jail
Example:
Emergency
Allows to call panic button
Event Name:
rcore_police:client:Emergency
Example:
Fine
Allows to Fine closest player to you
Event Name:
rcore_police:client:Fine
Example:
Impound
Allows to Impound closest vehicle to you
Event Name:
rcore_police:client:Impound
Example:
UnlockVehicle
Allows to UnlockVehicle closest vehicle to you
Event Name:
rcore_police:client:UnlockVehicle
Example:
VehicleInfo
Allows to get VehicleInfo of closest vehicle to you
Event Name:
rcore_police:client:VehicleInfo
Example:
Radar
Allows to get in editor mode and place speed camera.
Event Name:
rcore_police:client:Radar
Example:
registerHook
Registers a custom hook to define logic that affects tackling behavior in the
rcore_police
system.
Exports (States)
IsPlayerCuffed
Used for checking if player is cuffed
IsPlayerEscorted
Used for checking if player is escorted
IsPlayerHeadBagged
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