Do not forget to add both beer items into your drunk system or any alternative system you use for eating/drinking.
Rcore drunk system
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Config.DrunkList = {
{
name = "beer_05",
numbersOfSips = 5, -- max 5 sips then the vodka bottle will be empty.
eachSipGiveDrunk = 2, -- 2 * 5 = 10% drunk from one beer if he drink whole
attachmentInfo = DefaultAttachmentPropertiesOfItem,
},
{
name = "beer_03",
numbersOfSips = 3, -- max 5 sips then the vodka bottle will be empty.
eachSipGiveDrunk = 2, -- 2 * 5 = 10% drunk from one beer if he drink whole
attachmentInfo = DefaultAttachmentPropertiesOfItem,
}
}