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Consumable Beer

Do not forget to add both beer items into your drunk system or any alternative system you use for eating/drinking.

Rcore drunk system

Config.DrunkList = {
    {
        name = "beer_05",
        numbersOfSips = 5, -- max 5 sips then the vodka bottle will be empty.
        eachSipGiveDrunk = 2, -- 2 * 5 = 10% drunk from one beer if he drink whole
        attachmentInfo = DefaultAttachmentPropertiesOfItem,
    },
    {
        name = "beer_03",
        numbersOfSips = 3, -- max 5 sips then the vodka bottle will be empty.
        eachSipGiveDrunk = 2, -- 2 * 5 = 10% drunk from one beer if he drink whole
        attachmentInfo = DefaultAttachmentPropertiesOfItem,
    }
}

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