👮rcore_police
The ultimate all-in-one police system for immersive roleplay, featuring tools for tackling suspects, managing vehicles, issuing fines, and more. Enhance gameplay and elevate your FiveM server.
Common Issues & Solutions
This script REQUIRES artifact version 4752 or newer!
Installation
Features
Realistic Player Cuffing
Animations dynamically adjust based on the officer's position (front or back of the target player).
Suspects can attempt to escape from cuffs via an engaging mini-game.
Realistic Put in Vehicle
Players are realistically placed into the closest available seat (excluding the driver's seat), eliminating awkward teleportation.
Realistic Take from Vehicle
Players are removed from vehicles through the same door they entered, adding immersion and eliminating teleportation.
Realistic Player Escort
Players are realistically escorted, ensuring smooth animations and immersive roleplay.
Dynamic Tackle Mechanism
Officers can bring suspects to the ground with a tackle system.
Includes a thrilling mini-game for suspects to attempt an escape, complete with punch animations.
Suspects can be handcuffed, picked up, and escorted seamlessly.
Vehicle Search Information
Allows officers to copy important vehicle information such as plate, owner, and state ID using the Context Menu.
Police Outfits
Predefined police uniforms for officers, designed to work even on servers without addon clothing.
Unique Prop System
Props are synced for all players and can be picked up by anyone in the world.
Each prop has real functionality, adding more immersion.
Props can be placed anywhere using a built-in editor.
Citizen Reporting System
Civilians can report accidents or crimes at police stations, enhancing roleplay opportunities.
Custom Minigame
Includes engaging and interactive mini-games to enhance immersion during key actions.
Smart Interaction System
Automatically targets nearby citizens when interacting as an officer.
If multiple citizens are nearby, easily choose the desired target.
Note: Works best when using the RCore Police Context Menu.
Advanced Speed Cameras
Speed cameras feature customizable props, flashes, sound effects, and smooth performance.
Integrated with billing resources for automatic fines.
Spike Strip Deployment
Deploy spike strips to stop fleeing vehicles.
Fully synced across all players and interactable for added teamwork.
Simple Garage System
Manage police vehicles with features like easy spawning and vehicle storage.
Define vehicle costs for spawns, and refunds are processed when vehicles are returned.
Vehicle Spawning with Customization: Spawn police vehicles with configurable extras to suit any situation.
Dependencies
oxmysql/mysql-async
the script works without any framework, but it's recommended to use ESX/QBCore
if you will run it standalone or with another framework some features might be limited
Supported Resources
List of all resources we currently support out of the box.
More resources can easily be integrated.
Maps
More maps are planned with following updates
BROFX VSPD: (
brofx_vspd
)GABZ Prison: (
cfx-gabz-mrpd
)Default Mission Row PD: (
STANDALONE
)
Prison
RCORE:
rcore_prison
(Buy)QB:
qb-prison
Dispatch
RCORE:
rcore_dispatch
(Buy)PS:
ps-dispatch
CD:
cd_dispatch
CORE:
core_dispatch
CODEM:
codem_dispatch
TK:
tk_dispatch
DUSA:
dusa_dispatch
QS:
qs-dispatch
Fuel
RCORE:
rcore_fuel
(Buy)LEGACY:
esx_garage
CDN
cdn-fuel
TI
ti_fuel
MY
myFuel
OKOK
okokGasStation
LJ
lj-fuel
ND
nd_fuel
HYON_GAS
HYON_GAS
Notify
BRUTAL:
brutal_notify
PNOTIFY:
pNotify
OX:
ox_lib
QBCORE:
qb-core
ESX:
es_extended
MYTHIC:
mythic_notify
OKOK:
okokNotify
Society
ESX:
esx_society
QB_BANKING:
qb-banking
QB_MANAGEMENT:
qb-management
SNIPE:
snipe_banking
RENEWED:
renewed_banking
FD:
fd_banking
OKOK:
okok_banking
Last updated