> For the complete documentation index, see [llms.txt](https://documentation.rcore.cz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://documentation.rcore.cz/paid-resources/rcore_casino/slot-machines.md).

# Slot Machines

### Winning Chance

All slot machines are set to be more unlucky, so it doesn't harm your server economy. You can change all the settings in **const.lua** (machineModels).

### Jackpot Limit / Reducers

```
jackpotLimiter = 100
```

Jackpots can be hit only once per 100 spins. You can change the value for each machine.

```
ShowUpReducer = 70
```

Show up recuder can be set on each item of each slot machine individually.\
Example: Setting ShowUpReducer to 70 for Sevens, in Miner, will do following:

![Slots Winning Chance](/files/eMngjhiO76Z7NLP1TQkU)

Seven will have 100% (same) chance to hit for first time, then (-70%), 30% chance to hit for second time, then (-70%), 9% chance to hit for third time.

### Unlucky Factor

```
unluckyFactor = 5
```

Each 5th spin will hit 0 chips no matter what, set unluckyFactor = 2 for each second spin, set to 1000 if you don't need it.

{% hint style="info" %}
Please don't change any other values unless you know what you're doing.
{% endhint %}

{% hint style="warning" %}
Max bet of each machine it set to fit the scores written on the machine models. Don't change it, unless you don't care about breaking the scoring :)
{% endhint %}

###
