> For the complete documentation index, see [llms.txt](https://documentation.rcore.cz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://documentation.rcore.cz/paid-resources/rcore_clothing/troubleshooting.md).

# Troubleshooting

Solutions to the most common issues with `rcore_clothing`.

***

## 📸 Photo mode

<details>

<summary>I can see my head in the photo mode</summary>

Your server likely doesn't have a FiveM Portal/Patreon subscription, so replace clothes can't render.

**Workaround:** set your server slots to 8 or less, restart the server, finish the addon/replace process, then set slots back.

</details>

<details>

<summary>I see only a body without a head (or an invisible body) in photo mode</summary>

You probably started `rcore_clothing_for_photos` while already in-game. Restart your game (not the whole server) so the invisible body loads properly.

</details>

<details>

<summary>Addon process step 3 / 3.5 / 4 fails</summary>

* Switch to windowed mode.
* Lower your graphics settings.
* Hide any UI elements that could block the view (crosshair, draw text, nearest postal, etc.).
* Disable shaders (NVE, ReShade, etc.).

</details>

<details>

<summary>Some clothes are missing photos after finishing photo mode</summary>

Some IDs (especially base-game ones) are simply empty - that's normal.

If a clothing item has no picture but still appears on your ped, open Admin Mode's Metadata Editor, click the pencil icon on that product, check **Reset image**, and save. Then re-screenshot it using manual mode.

</details>

<details>

<summary>All addon clothes are missing photos</summary>

You most likely didn't finish all steps of the addon/replace process. Make sure you wait until both confirmation dialogs appear - the script stops immediately if there's nothing left to photograph.

</details>

<details>

<summary>Photo process fails because of "Downloading assets" notification</summary>

Go to FiveM **Settings > Game** and **disable** "Streaming progress" (uncheck the checkbox).

</details>

<details>

<summary>I see a green screen in game - will my photos have a green background?</summary>

No. The green screen is removed automatically during post-processing.

</details>

***

## 🎮 Gameplay

<details>

<summary>I can't see my addon clothes in the shop</summary>

After finishing the addon/replace process, none of your addon clothes appear in shops by default.

You have two options:

* **Per-shop control** - use Admin Mode's Stock Management to assign clothes to specific shops.
* **Everything everywhere** - set `EveryShopHasEverything` to `true` in config.

{% hint style="info" %}
Use the "Show only addons" filter and enable "Group products by drawable" in Stock Management to speed this up.
{% endhint %}

</details>

<details>

<summary>Players have missing or bugged heads</summary>

After finishing the addon/replace process, stop `rcore_clothing_for_photos` and restart your game. This resource must **not** be running during normal gameplay.

</details>

<details>

<summary>Some clothes show a checkered pattern (missing textures)</summary>

These texture variants don't exist in the base game. It's not caused by the script or your setup.

</details>

<details>

<summary>Only default peds appear in the character creator</summary>

Set `CharCreatorHasAllPeds` to `true` in config to let players choose from all available peds.

</details>

***

## 💥 Crashes & errors

<details>

<summary>Getting a GameSkeleton.cpp error</summary>

This usually happens with female peds and means you have too many `.ymt` files loaded.

1. Lower your [gamebuild](https://docs.fivem.net/docs/server-manual/server-commands/#sv_enforcegamebuild-build) to a previous version.
2. Finish the addon photo steps.
3. Set the gamebuild back to your normal version.

</details>

***

## 🧩 Integrations

<details>

<summary>How do I disable the built-in character creator or use a different one?</summary>

**Short answer:** you shouldn't. The script uses its own data structure and tables, so integrating other character creators is complicated.

If you still need to, trigger `TriggerEvent('rcore_clothing:saveCurrentSkin')` as soon as the external creator closes. Also check the multichar integration guides - explicit support is needed for correct outfit previews.

</details>

<details>

<summary>I don't see the correct outfit in my multichar</summary>

Your multichar resource needs explicit integration. Check the multichar integration guides for setup instructions.

</details>
