esx_accessories
client/main.lua (Add)
local spawned = false
AddEventHandler('playerSpawned', function()
Wait(2500)
if not spawned then
spawned = true
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent("esx_accessories:save", skin, "ears")
TriggerServerEvent("esx_accessories:save", skin, "glasses")
TriggerServerEvent("esx_accessories:save", skin, "helmet")
TriggerServerEvent("esx_accessories:save", skin, "mask")
end)
end
end)
AddEventHandler("rcore_clothes:clothesUpdate", function()
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent("esx_accessories:save", skin, "ears")
TriggerServerEvent("esx_accessories:save", skin, "glasses")
TriggerServerEvent("esx_accessories:save", skin, "helmet")
TriggerServerEvent("esx_accessories:save", skin, "mask")
end)
end)server/main.lua (change/update)
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