esx_accessories

client/main.lua (Add)

local spawned = false
AddEventHandler('playerSpawned', function()
    Wait(2500)
    if not spawned then
        spawned = true
        TriggerEvent('skinchanger:getSkin', function(skin)
            TriggerServerEvent("esx_accessories:save", skin, "ears")
            TriggerServerEvent("esx_accessories:save", skin, "glasses")
            TriggerServerEvent("esx_accessories:save", skin, "helmet")
            TriggerServerEvent("esx_accessories:save", skin, "mask")
        end)
    end
end)

AddEventHandler("rcore_clothes:clothesUpdate", function()
    TriggerEvent('skinchanger:getSkin', function(skin)
        TriggerServerEvent("esx_accessories:save", skin, "ears")
        TriggerServerEvent("esx_accessories:save", skin, "glasses")
        TriggerServerEvent("esx_accessories:save", skin, "helmet")
        TriggerServerEvent("esx_accessories:save", skin, "mask")
    end)
end)

server/main.lua (change/update)

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