Server
All server exports and events that script provides for developers.
Unjail
Unjail target user if he is prisoner.
Side:
serverType:
exportUsage:
local playerId = 1
exports['rcore_prison']:Unjail(playerId)
-- Note: If you want to unjail user without being teleported in front of prison, useful for other resources that for prison break(s).
exports['rcore_prison']:Unjail(playerId, {
skipTeleport = true
})IsPrisoner
Returns true/false if player is prisoner
Side:
clientType:
exportUsage:
Jail
Jail target user if he is not prisoner.
Side:
serverType:
exportUsage:
GetPrisonerdata
Returns table of cached user prisoner data, if he is prisoner with statusCode
Side:
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exportUsage:
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GetPrisonerAccount
Returns table of cached user prisoner account data if data exist for target user with statusCode response.
Side:
serverType:
exportUsage:
EditPrisonerSentence
You can use this export to modify the prisoner sentence from your script.
Side:
serverType:
exportUsage:
EditPrisonerAccountCredits
You can use this export to modify the prisoner account credits from your script.
Side:
serverType:
exportUsage:
rcore_prison:prisonerState
Used for monitoring actions inside prison, which are being called to this event.
Side:
serverType:
eventUsage:
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