Tattoo Machine Item
-- Optional hook for custom inventory/item checks.
-- Return true to allow employee to join/start tattooing, false to deny.
-- Params:
-- employeeId: server id of employee trying to tattoo
-- businessId: configured business id from ConfigBusiness.Businesses, e.g. "basic_job"
-- shopKey: current shop key used by session markers
-- customerId: server id of customer in session
CanEmployeeStartTattoo = function(employeeId, businessId, shopKey, customerId)
-- Do not forget to notify the player if you are denying access
-- so they are not confused why they cannot tattoo the customer.
return true
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