Restricted Areas

Managing Restricted Areas in the Casino Editor

The Restricted Areas editor page lets you create editable zones that check access restrictions and move unauthorized players to a configured safe location.

Editor Settings

Setting
Type
Info

Name

Text

Choose a display name for the restricted area

Area position (X/Y/Z)

Vector3

Set center position of the restricted volume

Area heading

Number/List

Set area orientation (mainly for rectangle shape)

Width

Number/List

Set area width

Height

Number/List

Set area height (used for bounding-box dimensions)

Depth

Number/List

Set area depth/vertical range

Shape

Toggle/List

Switch between rectangle (1) and cylinder (2)

Safe position (X/Y/Z)

Vector3

Set fallback/safe teleport position for unauthorized players

Use current coords as safe zone

Action

Copy current player position into safeCoord

Notify text

Text

Set message shown when a player is moved out of the restricted area

Restrictions

Action

Open restrictions editor (job/item/vehicle/vip rules)

Proximity

Number

Set interaction/subscription distance in meters

Load only interiors

Toggle

Load this area only while players are in interiors

Add restricted area

Action

Create a new area near the current player position

Delete restricted area

Action

Delete selected area

RestrictionTypes

Inside the restrictions sub-menu, visible fields depend on selected restriction type.

Restriction type
Fields
Info

job

job, grade

Require player job name and minimum/equal grade (grade can be -1 as any)

item

itemName, itemCount

Require inventory item and amount

vehicle

vehicleHash, vehiclePlate

Require specific vehicle model/hash and optionally plate

vip

type only

Use VIP access check in restriction logic

Area Shapes

You can choose between two area shapes.

Preview
Type

Sphere

Rectangle

Preview of Restricted Area

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