Teams

Team-related settings for creation, roles and other team-related settings.

Roles

  • Roles are used to define permissions for team members, can be assigned to team members and are used to control which actions members can perform.

  • Each role has a name, permissions and an order, order is used to sort roles in the team management menu.

    circle-info

    Members with permission CHANGE_MEMBER_ROLE can change roles of other members, but only to roles that are lower than their own role based on the Order value.

    ### Order Config Property

Order of the role is used to sort roles in the team management menu and to determine if member can change roles of other members.

Default Config Property

Option to role for new members, must be unique among other roles.

Owner Config Property

Option to role for team owners, must be unique among other roles.

Permissions List

Permission
Description

TeamPermissions.ATTEND_RACE

Allow member to attend races

TeamPermissions.DEPOSIT_MONEY

Allow member to deposit money to team balance

TeamPermissions.WITHDRAW_MONEY

Allow member to withdraw money from team balance

TeamPermissions.PAY_RACE_FEE

Allow member to pay race join fee, if member does not have that permission, they can join only races without fee

TeamPermissions.MANAGE_TEAM

General permission to manage team, allows editing and performing actions not covered by other permissions

TeamPermissions.KICK_MEMBER

Allow member to kick other members from the team (except equal or higher roles)

TeamPermissions.ADD_MEMBER

Allow member to invite new player to the team

TeamPermissions.CHANGE_MEMBER_ROLE

Allow member to change roles of other members (except equal or higher roles)

TeamPermissions.DISBAND_TEAM

Allow member to disband the team

TeamPermissions.RENAME_TEAM

Allow member to rename the team, not applicable to base teams

TeamPermissions.CHANGE_TEAM_ICON

Allow member to change team icon, not applicable to base teams

TeamPermissions.MANAGE_UPGRADES

Allow member to manage team upgrades

TeamPermissions.VIEW_TRANSACTIONS

Allow member to view team transactions

Upgrades

  • The Upgrades section defines all available performance and service improvements for vehicles, pitstops, and repairs.

  • Each upgrade is set in tiers, starting with a Base tier (free) and additional paid tiers with improved performance.

    circle-info

    Upgrades can be purchased by team members with permission MANAGE_UPGRADES in the team management menu.

Vehicles

Determines which car models players can use and their progression.

  • Name – Display name of the vehicle.

  • Model – Vehicle spawn model.

  • Base – If set to true, this tier is free and available from the start.

  • Price – Cost to purchase the upgrade (if not base).

Example:

  • Tier 1: F1 Car (openwheel1) – Base tier, free.

  • Tier 2: F1 Car Upgraded (openwheel2) – Costs $5000.

Pitstop

Controls how fast pitstops are performed.

  • Name – Name of the pitstop type.

  • Time.Min & Time.Max – Minimum and maximum duration in milliseconds for pitstop completion.

  • Base – Free starting tier.

  • Price – Cost to unlock faster pitstops.

Example:

  • Standard Pitstop – 5–7 seconds, free.

  • Improved Pitstop – 3–5 seconds, costs $2000.

Repair

Defines the repair speed during races or events.

  • Name – Name of the repair service.

  • Time.Min & Time.Max – Time range for completing a repair (milliseconds).

  • Base – Free starting tier.

  • Price – Cost for faster repair services.

Example:

  • Standard Repair – 30–40 seconds, free.

  • Improved Repair – 20–25 seconds, costs $3000.

Other

Setting
Description

PlayerMaxTeams

Maximum number of teams a player can be in.

Create.AdminOnly

Whether only administrators can create teams

Create.Price

Setting the price for team creation.

Create.MaxTeams

Maximum number of teams that can be created and active.

Create.MaxTeamNameLength

Maximum length of team name.

Manage.MaxMembers

Maximum of members in one team.

Manage.Rename

Whether team can be renamed or not.

Last updated