Interactions (Target)
The interactions bridge is used for target-based interactions (e.g. cells, booths, gym equipment) instead of the default distance-based [E] keypress.
🔎 Auto Detection
Config.Interactions = AUTO_DETECTOverride with the matching constant if detection picks the wrong one:
Constant
Resource
Interactions.OX
ox_target
Interactions.QB
qb_target
Interactions.Q
q_target
Interactions.MV
mv_target
Interactions.NONE
No target interaction found - distance interaction using [E] is used.
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