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Prison

The prison bridge is used to send arrested players to a prison resource.

🔎 Auto Detection

Config.Prison = AUTO_DETECT

Auto-detection priority (first match wins): PICKLE → RCORE → R_PRISON → QALLE → QB_PRISON → XT.

Override with the matching constant if detection picks the wrong one:

Constant
Resource

Prison.PICKLE

pickle_prisons

Prison.RCORE

rcore_prison (Buy)

Prison.R_PRISON

r_prison

Prison.QALLE

esx-qalle-jail

Prison.QB_PRISON

qb-prison

Prison.XT

xt-prison

Prison.ESX_COMS

esx_communityservice

Prison.NONE

No prison resource found - you will need to integrate it.

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