Spawn selectors
Spawn selectors are external resources that control where a player spawns when entering their property. Instead of rcore_housing teleporting the player directly, it defers to the spawn selector resource to let the player choose or customize their entry point.
vms_spawnselector
The vms_spawnselector resource works with vms_multichar to provide spawn location selection. When a player with a property loads their character, the spawn selector presents a UI or dialog to choose where to spawn (bed, door, balcony, etc.) before rcore_housing teleports them.
Setup
Download the handler files below
Place in:
vms_spawnselector/config.client.luavms_spawnselector/config.server.lua
Download Handlers
Features
Player spawn location selection UI on character load
Custom entry points for each property
Integrates seamlessly with vms_multichar
If the resource is running,
rcore_housingwill wait for it to finish before proceeding. If not running, spawn proceeds normally.
wasabi_spawn
The wasabi_spawn resource works with wasabi_multichar to provide a spawn location selection UI. Like vms_spawnselector, it intercepts the spawn flow and lets the player choose their entry point.
Setup
Download the handler files below
Place in:
wasabi_spawn/housing/client.luawasabi_spawn/housing/server.lua
Download Handlers
Features
Player spawn location selection UI on character load
Integration with wasabi_multichar character system
Supports apartment spawn locations from the bridge
Defers spawn selection to player choice before teleporting
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