For the complete documentation index, see llms.txt. This page is also available as Markdown.

Migration

rcore_housing can import existing properties from other housing resources, so you keep your players' homes when switching.

Two sources are supported out of the box:

  • vms_housing

  • qs-housing

Anything that has no 1:1 equivalent in rcore_housing is not thrown away - it is preserved in migration_source so it can be re-applied to those properties later via future updates.

▶️ Running a Migration

Run the matching command in your server console for the source you are migrating from:

migratehouses vms_housing
migratehouses qs_housing

Once it finishes, restart rcore_housing and your migrated properties will be live.

🟢 vms_housing

Migrated

Skipped (preserved in migration_source)

Properties

Furniture

Ownership

Bill history

Tenancy

Grass / designs

Sale / rent state

Gallery URLs

Zones

vms upgrades

Coords

IPL themes

Keys

Permissions

Utilities

Upgrades

🔵 qs-housing

Migrated

Skipped (preserved in migration_source)

Properties with full spatial data (coords, zones, entry, garage, exit, delivery)

Furniture, stash, outfit, decorateStash, vaultCodes

Ownership & tenancy (from player_houses.owner + rented)

Doorbell sound, assistant, wallart, vault, furniture capacity upgrades (no rcore equivalent)

Sale / rent prices (creditPrice, rentPrice)

sale_furnished / rent_furnished flags

Keyholders → guest accesses

Lights state (lights_on, lights_on_since)

Purchased upgrades (alarm, camera, motion sensor)

🗄️ Preserved Source Data

Skipped fields are stored on each migrated property in the migration_source column. This means:

  • You do not lose any data the source resource held.

  • Nothing is removed from your original vms_housing / qs-housing database tables.

  • As rcore_housing adds matching features in future updates, the preserved values can be applied back to these properties.

If your migration is missing something or doesn't cover your setup, just reach out to us - we'll figure it out together.

Last updated