Interact
The interact bridge powers every zone interaction in rcore_housing - entry doors, storage, wardrobe, garage, management.
๐ Auto Detection
Config.InteractSystem = AUTO_DETECTAuto-detection order: ox_target โ qb-target โ standalone keypress.
Override with InteractSystem.OX, InteractSystem.QB, or InteractSystem.NONE to force a specific bridge.
๐งฉ Per-Resource Setup
Resource: ox_target - recommended.
No additional configuration required. The bridge registers ox_target zones for every property and furniture interaction.
ensure ox_target
ensure rcore_housingResource: qb-target
No additional configuration required. The bridge registers qb-target zones.
ensure qb-target
ensure rcore_housingNo target resource - interactions use a keypress + marker fallback.
Config.InteractSystem = InteractSystem.NONEThe keypress hint UI style is controlled by Config.Zones.InteractHelp:
INTERACT_HELP.NUI
Styled NUI hint at the bottom of the screen.
INTERACT_HELP.NATIVE
GTA native text helper at the top.
Marker style, color, and rotation are configured under Config.Zones.Marker - see main config.
๐งช Debug
Config.Zones.TargetDebug = trueWhen true, target zones are drawn with debug visuals. Only enable on development servers.
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