Real Estate Business
/realestate opens the real estate agency dashboard for staff members of jobs listed in Config.Business.Jobs.
๐งญ Dashboard Pages
Dashboard
dashboard.view
Overview of company stats, recent transactions.
Properties
properties.view / properties.manage
Company-owned properties.
Listings
listings.create / modify / delete
Active marketplace listings.
Transactions
transactions.*
Process sales, rentals, transfers.
Boss Menu
boss_menu.access
Manage employees and society finances.
Every page is gated by a permission - see business configuration for the full permission map.
๐งโ๐ผ Setting Up an Agency
Create a job in your framework named to match the key in
Config.Business.Jobs(defaultrealestate).Make sure your banking provider has a matching society account (default
society_realestate) - see society integration.Hire players into the job via your framework's normal flow, or use the boss menu's Manage Employees tab.
Promote a staff member to a grade with
boss_menu.accessto give them boss-menu rights.
The default realestate job ships with a built-in office blip at vector3(-141.29, -620.94, 168.82) - disabled by default. Flip Blip.enable = true and tweak the coords for your map.
๐ฐ Society Finances
The boss menu lets staff with boss_menu.manage_finances deposit and withdraw from the society account. Listing sales credit the society automatically; staff payouts and expenses are debited from it.
๐ท๏ธ Property Listings
Staff with listings.create can list any company-owned property on the marketplace exactly like a personal listing. Agency listings use distinct sale-sign colors - see Sale Signs.
๐ฅ Employees
The boss menu's Manage Employees tab shows current staff and their grades. Hire, fire, and promote from this UI; the changes go through the framework's job system.
๐งฉ Default Grades
rcore_housing ships no default grades for the realestate job - you define them in your framework. The grade you mark as "boss" (highest grade, or one of the names in Config.Job.BossGrades) inherits every permission and access to the boss menu.
See integrations configuration for the boss-grade detection rules.
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