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Real Estate Business

/realestate opens the real estate agency dashboard for staff members of jobs listed in Config.Business.Jobs.

๐Ÿงญ Dashboard Pages

Page
Permission Category
Description

Dashboard

dashboard.view

Overview of company stats, recent transactions.

Properties

properties.view / properties.manage

Company-owned properties.

Listings

listings.create / modify / delete

Active marketplace listings.

Transactions

transactions.*

Process sales, rentals, transfers.

Boss Menu

boss_menu.access

Manage employees and society finances.

Every page is gated by a permission - see business configuration for the full permission map.

๐Ÿง‘โ€๐Ÿ’ผ Setting Up an Agency

  1. Create a job in your framework named to match the key in Config.Business.Jobs (default realestate).

  2. Make sure your banking provider has a matching society account (default society_realestate) - see society integration.

  3. Hire players into the job via your framework's normal flow, or use the boss menu's Manage Employees tab.

  4. Promote a staff member to a grade with boss_menu.access to give them boss-menu rights.

The default realestate job ships with a built-in office blip at vector3(-141.29, -620.94, 168.82) - disabled by default. Flip Blip.enable = true and tweak the coords for your map.

๐Ÿ’ฐ Society Finances

The boss menu lets staff with boss_menu.manage_finances deposit and withdraw from the society account. Listing sales credit the society automatically; staff payouts and expenses are debited from it.

๐Ÿท๏ธ Property Listings

Staff with listings.create can list any company-owned property on the marketplace exactly like a personal listing. Agency listings use distinct sale-sign colors - see Sale Signs.

๐Ÿ‘ฅ Employees

The boss menu's Manage Employees tab shows current staff and their grades. Hire, fire, and promote from this UI; the changes go through the framework's job system.

๐Ÿงฉ Default Grades

rcore_housing ships no default grades for the realestate job - you define them in your framework. The grade you mark as "boss" (highest grade, or one of the names in Config.Job.BossGrades) inherits every permission and access to the boss menu.

See integrations configuration for the boss-grade detection rules.

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