For the complete documentation index, see llms.txt. This page is also available as Markdown.

Property Creator

The Create Property page in /housing walks you through making a new property - house, apartment, flat, mansion, or building.

🪜 Flow

  1. Open /housingCreate Property.

  2. Pick a property type (HOUSE, FLAT, APARTMENT, BUILDING, MANSION).

  3. Pick an interior:

    • SHELL - pick one from your Interior Creator catalog.

    • IPL - pick a registered IPL interior.

    • MLO - provide entry / exit coordinates for a third-party MLO.

  4. Place the property's interaction zones in the world (entry, exit, storage, garage, wardrobe, management, delivery).

  5. Set the property's name, sale price, rent price, and listing state.

  6. Confirm - the property is created and seeded in the database.

🧩 Zones

Every property uses a fixed set of optional zone types. The wizard lets you place them on the map:

Zone
Purpose

ENTRY

Where players enter the interior.

EXIT

Where players exit the interior.

STORAGE

Property stash interaction.

WARDROBE

Clothing change interaction.

GARAGE

Hands off to the configured garage system.

MANAGEMENT

Opens the property admin UI for the owner / tenant.

DELIVERY

Where furniture delivery boxes spawn.

Skip a zone if the property doesn't need it (e.g. a SHELL apartment with no garage).

🏢 Buildings and Units

For multi-unit complexes:

  1. Create a BUILDING parent with the lobby zone(s).

  2. Open the building from All Properties.

  3. Use Create Unit or Batch Create Units to add APARTMENT units.

Each unit inherits the building's location but has its own interior, owner, tenant, and zones.

📦 Import / Export

Admins can export a finished property to a preset file and import it back later (different server, copy/paste, etc.).

Action
Permission

Export

PROPERTY_EXPORT_PRESET (admin only)

Import

PROPERTY_IMPORT_PRESET (admin only)

See Commands and Permissions for the full permission map.

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