General
Edit rcore_housing/configs/config.general.lua to tune spatial streaming, exterior LOD, and network rate limits.
๐บ๏ธ Grid
Config.Grid = {
CellSize = 150.0,
PollInterval = 1500,
}CellSize
150.0
Size of each grid cell (GTA units) used for spatial property streaming.
PollInterval
1500
How often (ms) the client re-evaluates which grid cell it is in.
Raise PollInterval if you see CPU pressure from busy areas. Lower CellSize for dense MLO blocks where players need finer streaming granularity.
๐ Exterior
Config.Exterior = {
LOD_DISTANCE = 200.0,
}LOD_DISTANCE is the maximum distance at which shell exteriors are rendered. Set higher for visibility on hilltop properties, lower for performance.
๐ Data
Config.Data = {
RateLimiterClient = 400,
BPS = 5000,
}RateLimiterClient
400
Minimum milliseconds between client-initiated network requests.
BPS
5000
Max bytes per second allowed through the network bridge.
๐ฏ Proximity Check
Maximum distance (GTA units) the server allows when validating that a client action happened next to the right entity.
Loosening CheckDistanceServer opens you up to spoofed-position exploits. Only raise it if you see legitimate proximity rejections in your logs.
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