Billing
Edit rcore_housing/configs/config.billing.lua to control rent and utilities cycles, grace periods, and advance payment discounts.
🔌 Master Switch
Config.Billing.Enable = trueSet to false to disable rent and utilities billing entirely. Existing properties stay owned/rented but no bills are issued.
🧪 Test Mode
Config.Billing.TestMode = falseWhen TestMode = true, Cycle, Grace, and InGameGrace values are interpreted in seconds instead of days. Set to false for production or your players will be evicted within minutes.
CheckInterval
5000 (5 s)
3600000 (1 h)
Cycle.Rent
60 s
30 days
Cycle.Utilities
60 s
30 days
Grace
30 s
1 day
InGameGrace
30 s
2 h
InGameGraceUnit
'seconds'
'hours'
🕒 Cycles & Grace
Config.Billing.CheckInterval = 60 * 60 * 1000
Config.Billing.Cycle = { Rent = 30, Utilities = 30 }
Config.Billing.Grace = 1
Config.Billing.InGameGrace = 2
Config.Billing.InGameGraceUnit = 'hours'Grace is wall-clock time after the cycle ends before penalties trigger. InGameGrace only counts down while the player is online - it gives players a second window to log in and pay before eviction.
💸 Advance Payments
AdvanceOptions
Months a player can prepay (1, 3, 6, or 12).
AdvanceDiscount
Discount % applied per prepay tier.
MaxPrepaidDays
Hard cap on prepaid days regardless of the option chosen.
🤝 Owner Share
OwnerRentShare
Percentage of rent paid out to the owner (0–100). The remainder is voided as a system fee.
RentedUtilitiesPayer
'tenant' or 'owner' - who pays utilities on a rented property.
🏷️ Defaults
Default rent and utilities prices applied to newly created properties. Owners can override per property from /housing.
Last updated