> For the complete documentation index, see [llms.txt](https://documentation.rcore.cz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://documentation.rcore.cz/paid-resources/rcore_dealership/features/test-drive.md).

# Test Drives

Players can test drive a vehicle before buying it. Tune every value on the [Test Drive config](/paid-resources/rcore_dealership/configuration/testdrive.md) page.

## 🚗 How It Works

1. The player starts a test drive from the vehicle store. The dealership needs a `test_drive` point.
2. They drive for a limited time (90 seconds by default).
3. They return the vehicle to the test-drive point - within the return radius and below the return speed - to finish cleanly.

## 🧊 Cooldown

After a set number of drives (3 by default), the player must wait out a cooldown (10 minutes by default) before test driving again.

## 🚫 Penalties

Failing to return a vehicle on time counts as a violation. Too many violations (3 by default) ban the player from test driving for a while (30 minutes by default). There is a short overtime grace window before a late return is penalized.

## 👔 Employee Test Drives

Employees of a business dealership can run test drives on stock vehicles. This requires the `TEST_DRIVE` permission and membership in the dealership's job. A stock vehicle that is currently exhibited or in use cannot be test driven.

{% hint style="info" %}
Both the start and end of every test drive are written to the dealership's audit log.
{% endhint %}
