> For the complete documentation index, see [llms.txt](https://documentation.rcore.cz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://documentation.rcore.cz/paid-resources/rcore_dealership/features/npc-orders.md).

# NPC Orders

NPC orders simulate customer demand for business dealerships, and customers pick up the vehicles they buy. Tune the behavior in the [Business config](/paid-resources/rcore_dealership/configuration/business.md).

## 📋 Automatic NPC Orders

When a business dealership has no pending orders and at least one employee online, the script generates a new NPC order on a timer. Each order has a vehicle model, a price, an expiry, and a customer name.

Employees fulfil the order with a [delivery mission](/paid-resources/rcore_dealership/features/stock-and-deliveries.md). On delivery, the dealership account is paid out (about 30% of the sale price by default).

The **Billboard Ads** upgrade raises the maximum order value and biases orders toward pricier vehicles.

{% hint style="info" %}
Admins can force a new order with `/dealership_npc_order <dealershipId>`.
{% endhint %}

## 🎁 Customer Order Pickup

When a player buys a vehicle from a business dealership, they collect it at the dealership's order pickup point once it has been delivered.

* If showcase camera points are set up, a short cinematic plays as the vehicle is revealed and drives out.
* On pickup, ownership transfers, the plate and chosen mods are applied, any remaining balance is collected, and a finance agreement is created if the player chose financing.

Players can track their pending orders in the [customer tablet](/paid-resources/rcore_dealership/features/financing-and-customer-tablet.md).
