For the complete documentation index, see llms.txt. This page is also available as Markdown.

FAQ

Short answers to common rcore_dealership questions.

Where do I place and configure dealerships?

Use /dealershipadmin. Dealerships, prices, and others are stored in the database and managed from the admin command. You can also load a ready-made map preset.

Do I need to import an SQL file?

No. The script creates its tables automatically. After first startup, run dealership_seed_vehicles from the server console to import vehicles.

Do I need an inventory resource?

No. rcore_dealership only deals in vehicles and money, so no inventory integration is required.

Which frameworks are supported?

ESX, QBCore, QBX, and Standalone. The framework is detected automatically.

Do I need a target resource?

No. ox_target, qb-target, and qtarget are supported, but the script falls back to marker and NPC interactions when no target is present.

Can players finance vehicles or trade in their old car?

Yes. Cash, bank, financing, and trade-in are all supported. Tune them in the Dealership config.

Can players own dealerships as a business?

Yes. Business dealerships have employees, permissions, stock deliveries, NPC orders, exhibitions, and upgrades, all managed from the business tablet.

How do players check their finances and installments?

With the /mydealership command, which opens the customer tablet.

How do I change vehicle prices?

Set global and per-class multipliers in the Vehicle Seeding config before seeding, or edit individual prices in /dealershipadmin.

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